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UnderTale Game Information
Game Name: UnderTale
Platform(s): Microsoft Windows, OS X
Release date(s): 15 September 2015
UnderTale System Requirements
- OS: Windows XP, Vista, 7, 8, or 10
- Memory: 2 GB RAM
- Graphics: 128MB
- Storage: 200 MB available space
UnderTale PC Download
UnderTale is a role-playing video game developed and published by indie developer tobyfox. The game was written, designed and composed for by creator Toby Fox, with additional art by Temmie Chang, and was released for Microsoft Windows and OS X on 15 September 2015.
In Undertale, the player controls a human child as they navigate the fictional Underground: a large, secluded region underneath the surface of the Earth. The inhabitants of the Underground are called “monsters”, a diverse and intelligent group who have been banished from the surface following a war with humanity.
The child interacts with many monsters on their quest to return to the surface, with the player making decisions on whether to kill or befriend them. These choices affect the outcome of the game to a large degree, with the dialogue and story outcome changing based on their decisions.
The game received acclaim from video game critics, with particular praise for its writing and characters. Reviewers enjoyed the game’s intuitive yet deep combat system, the contrast of its witty humor with a dark story, as well as its references to older role-playing games (such as EarthBound and Shin Megami Tensei) while still having a modern feel.
Undertale features traditional role-playing mechanics, such as experience points, an overworld, equipment, and health, though with several differences. The game casts players in the role of a child as they explore an underground world full of monsters who they can either kill or befriend.
The overworld lets the player navigate in a top-down perspective, visiting locations such as towns, shops, and large buildings. Progression through the game requires interacting with puzzles and non-player characters, moving forward through locales. Save points appear frequently in the overworld, refilling the player’s health while saving the player’s progress.
During battles, the player controls a small heart which represents the protagonist’s soul and must avoid attacks unleashed by the opposing monster—in a similar fashion to a bullet hell. As the game progresses, new elements are introduced, such as colored obstacles which require the player to stand still or move through them, and boss battles which change the way the heart is controlled. You can read more about the game on their official website here.