File name: nfs2016.zip
File size: 28.64 GB
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Need For Speed 2016 Information
Game Name: Need For Speed 2016
Mode(s): Single-player, Multiplayer
Developer(s): Ghost Games
Publisher(s): Electronic Arts
- Microsoft Windows
- PlayStation 4
- Xbox One
PlayStation 4, Xbox One
- NA 3 November 2015
- EU 5 November 2015
- WW 15 March 2016
PEGI Rating: 12+
Need For Speed 2016 System Requirements
- CPU: Intel Core i3-4130 or equivalent with 4 hardware threads
- RAM: 6 GB
- OS: 64-bit Windows 7 or later
- Video Card: NVIDIA GeForce GTX 750 Ti 2GB, AMD Radeon HD 7850 2GB, or equivalent DX11 compatible GPU with 2GB of memory
- Disk Space: 30 GB
Need For Speed 2016 PC Download
Need for Speed (2015) is the twenty-second title in the Need for Speed series developed by Ghost Games in Gothenburg, Sweden; Guildford, England; and Bucharest, Romania as well as Criterion Games, and Visceral Games using the Frostbite 3 engine.
Electronic Arts published a press release on May 21st, 2015 highlighting key features in this upcoming title including it being a full reboot for the franchise, and not as a sequel to the Underground series.
It features deep customisation, authentic urban car culture, a nocturnal open world, and an immersive plot. The overall focus is on deeper levels of car culture than any previous Need for Speed title, and is centred around the player’s car.
The look, tone, and real-world level of detail of this title was shaped by EA’s own car culture community – Speedhunters. The collaboration was in regards to research, authenticity, and development of the title’s urban car culture with past, present, and emerging trends.
Other key sources for the title’s urban car culture include input from Alexi Smith of Noriyaro, Luke Huxham of Maiham Media, Justin Fox of Zen Garage, Antonio Alvendia of Motor Mavens, and Brandon Leung of Bowls LA.
The title also had an ambitious fan feedback program, with various fans being invited to play early prototype builds of the title, and address feedback based on fan input